Quantcast
Viewing all articles
Browse latest Browse all 87561

Re: Date/Time events help

you're welcome.

 

you can use the sharedobject to save game progress.  you'll need to set your game up to check the sharedobject when your swf starts, it checks the variables you stored (eg, how big your pet is and what tricks it knows) and applies them so you don't start with a newborn pet that knows nothing.


Viewing all articles
Browse latest Browse all 87561

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>